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Market Volume


L$28,728.15

152,755 shares

Since market open, 9am EDT
15:08:41 EDT (GMT-4)

DCTY: DreamCities.net

Where Dreams Become Reality


Total shares: 1,000,000

Prospectus

Company Tagline

Where Dreams Become Reality

CEO's Real Life Name

Samuel ML Lison

CEO's Real Life Location

Melbourne, Australia

Board of Directors

Anduin Matova (CEO)
Trinity Nakamori (COO)
+ Holders of 5% or more of our shares.

Cash on hand

26000

Land owned

16384

Tangible Assets

1000000.00

Monthly Income

788666

Monthly Expenses

619200

Letter from the CEO

My name in Second Life is Anduin Matova.

In real life I am Samuel ML Lison, a 25 year old in Melbourne, Australia.

I love running online communities, building websites and interacting with all types of people.

My goal in Second Life is to create an active online community with many things to do and see. I do not want what everyone else has created; those quick sims designed for the quick buck selling land and charging tier.

I want a community which is active, know each other and participate in its events and have fun. Where they can feel they play a role in the sim that they are in without feeling that it is becoming too much of a game.

I want an environment where real life people can come home from work and enter our sims to relax and wind down from the every day stresses of life.

Trinity and I have the heart and attitude to make this type of community work, but we cannot do it without your help.

We've worked hard to provide accurate figures for shareholders and worthwhile information. With your investments, we can create something new in Second Life with a twist. And we too, can provide you with the returns you need to be interested.

Business Overview

DreamCities is a company based in Second Life and is starting a new online community project; we need your help!

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Sim #1
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Dream Isles: Shipwreck Bay

Imagine travelling across the ocean and all of the sudden you discover an unmapped island, in the middle of nowhere with nothing to be seen.

You notice a shipwreck out on the coast as you arrive at the docks, and a welcoming hut with greeters dressed in islander clothes. You're offered a tour of the island community, where its residents are actively doing their part for the island.

To the north is a jungle entry, forbidden and no entrance, perhaps unexplored lands (for sim expansion).

The idea? An island with a little RP touch to it although not completely. Each individual person will have to physically apply to become a resident of our island before being able to rent a home. Each resident will perform a certain task for the island which they can choose to partake in. Such as a scribe who keeps all documents on residents, their role, their partners and what not.

Guards/Warriors who patrol the island, compete in tournaments, hunting etc.

Merchants who sell their products in our commercial sections of the island(s).

A Chief will be voted on by the residents to run the RP community once in a while.

Just something different; although if you heard of Gor or SL Gor, this is not one of those. Though we will be taking the aspects of roles/castes to use for a little light roleplay; so that it feels like you could be on a real island and learning of its culture.

The center of the first island will have a community area, like a fire, chairs/seats, small huts, a small bar for residents to discuss in.

The homes will be modern, this is not themed to medieval or 3rd world in any way.

Business Strategy

We will be selling by prims, not the size of land. As land is available, though prims are what are most needed by people. Nor will we be selling land; we will be renting our homes to be furnished by our residents.

With the first sim having 15,000 prims to play with. We wish to use between 2,000 to 5,000 max prims for landscaping and community area.

That leaves us with the following figures, taking into account monthly tier cost, staffing cost for a single 24/7 team, and selling prims at L$3.5 each.

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10,000 Prims Sold
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L$151,666 Income
L$ 85,000 Running Costs
L$ 36,400 Staffing Cost
=======================
L$30,266 Returns


13,000 Prims Sold
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L$197,166 Income
L$ 85,000 Running Costs
L$ 36,400 Staffing Cost
=======================
L$75,767 Returns

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* All the above are approx. monthly figures.
15% of the returns would go back into the community for our expansion onto more sims and to provide more services to our residents.
The rest of the returns will be dividends on a monthly basis to our share holders.

Our grand opening will have all homes available for rent at no cost for maximum of 2 weeks, and only available during our grand opening. After the 2 weeks, residents will be expected to start paying for their home. This is a selling technique we wish to use and try, which should have the whole sim filled up quick.

When our first sim is filled and the action started, we will purchase the second sim and continue on a storyline for the roleplay side of it.

We invision a total of 6 sims. 2 or 3 residential, 1 Community Dedicated, 1 or 2 Commercial and 1 Water sim (though that land will use sky boxes to still provide income with the available prims).

At Sim #6 we estimate the figures to look like the following, taking into account 6 monthly tiers and 3 x 24/7 staff teams:

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52,000 Prims Sold
=======================
L$788,666 Income
L$510,000 Running Costs
L$109,200 Staffing Cost
=======================
L$172,466 Returns (15% back to community)
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I can provide figures on each sim if you desire, and am available for private appointments should you desire; I will speak with any shareholder - large or small.

Also, this is only considering prims are all selling at L$3.5 each. We may charge more for commercial as well as other services within the sim.

After the 6th sim we can expand more if the community demands it, though we may start on new projects with new markets to keep income up.

Business Strengths

The business is run by two people who are extremely dedicated to this project and have what it takes to make the community work.

We have many hours to dedicate to the project. I personally dedicate over 40 hours a week to this company and treat it like a second job/hobby. Trinity Nakamori has also been dedicating over 40 hours a week to our project planning.

On top of what I have posted in my letter from the CEO, we will be holding monthly shareholder meetings, as well as a monthly Board of Director Meetings at our main office.

The Board of Directors will be formed of those owning 5% or more of the public shares available.

The Board of Directors will be able to speak up for the shareholders by creating proposals and voting on how the sims might be run to provide the best balance of community & income.

Use of Capital

The use of Capital will be used to initially purchase the first sim. The remainder of the capital will be reserved in the bank for the second sim as soon as the first has been filled and the action has begun.

The figures have been shown to you in our business overview.

Monthly running costs of the second sim can be covered out of our own pockets until the 2nd sim is full. I commit $100USD a week to my hobby here in Second Life and can more than enough cover Tier for any sim that is not performing as expected.

Risk Factors

There are always risks when it comes to second life. The main risk being our land not selling at all.

We know that our land and prims can be sold without hassle, as we have a unique idea and market to sell at.

We will not be using all capital at once, more than half of it will be kept in reserve for second sim if the first has gone sour.

In time shares will be bought back from public as our community expands.

If things go sour, I can purchase shares back at their original cost in time with the r/l money I have been committing to second life ($100 a week).

Management

Anduin Matova (CEO)
Trinity Nakamori (COO)